Solltet Ihr Fragen haben, lasst es mich gerne wissen!
Die Runde wäre aufgrund der aktuellen Situation online (Discord + Roll20).
Zur Auswahl stehen:
Tales from the Loop
In Tales from the Loop, a story that the players play through is called a Mystery. The players play as the Kids, a group of friends, aged 10-15, living in the late 1980s. In the Mysteries, the Kids encounter machines and creatures that have come to exist because of the Loop, a huge underground particle accelerator built in the late 1960s.
Things from the Flood
Now, it’s time to return to the Loop and continue the story. In Things from the Flood you play Teens in the 1990s – a decade of change and disaster. You're still balancing day to day life with solving exciting mysteries with your friends. But this is a darker time, and the stakes are higher.
The Flood has transformed the once pastoral islands into a dark marshland. Some say that the dark water pouring out of the ground comes from within the Loop itself. Machines are afflicted by a strange virus turning them unreliable and dangerous.
Still, your lives go on as before. You go to school, fall miserably in love, try to do everything possible to fend off boredom. When you hear about other teens going missing, and even turning up dead, you realize its time to gather the group again.
One way or another you fill find out what these Things from the Flood really are.
Hack the Planet
Hack the Planet is a cyberpunk tabletop roleplaying game about clawing power away from those at the top while surviving extreme heavy weather. In the not-so-distant future, our environment and technological growth was impacted by Acts of God: natural disasters radicalized by climate change effects that wreak havoc on the world.
You play individuals living in Shelter 1, a massive facility for climate refugees, corporations, and the superrich. These days, the Shelter serves only the few corporations who saw these changes coming—and you’ve had enough.
While you seem powerless compared to these corporations, you use technology to forge a new way of life within and around a massive Shelter 1. You pull off daring heists using experimental weapons and armor, install cybernetics into your bodies, and hack the corporate nanites pervasive in your body, food, and culture. You deceive those you don’t trust, betraying them when necessary. You rip apart hurricanes in this cascading, sprawling metropolis.
Da ich das Angebot zuerst auch in meinem Kölner RPG-Forum eingestellt habe, würde ich schauen, dass sich das ggf. die Waage hält. Ich weiß nicht, ob ich zwei Runden parallel gewuppt bekomme.Never Tell Me the Odds (Oneshot)
YOU ARE A SPACEFARING SCOUNDREL. You’ve blasted, cheated, swindled, double-crossed, charmed, and hyper-jumped your way across half the galaxy. But now, you’ve made a few bad decisions and gotten into some real trouble. The one thing in all the universe that you really care about is in terrible danger, and keeping it safe might require the ultimate sacrifice. Are you desperate enough to risk everything you have to save what matters most?